W4 Games is unveiling its new cloud offering for multiplayer at GDC in San Francisco today.
It will be a set of online services deeply integrated with Godot Engine, aimed at augmenting the multiplayer experience for both developers and players. The services are designed to assist during the entire development phase and to streamline the process of releasing the game to the general public without having to engineer complex network infrastructure. Learn more here.
Join the private beta
To ensure that our service meets the needs of the Godot community, we are seeking out experienced users with published games to participate in our private beta program. Your feedback will help us refine and improve our service, making it more accessible and useful to everyone.
If you’re interested in joining us on this journey, check out our Early Access blogpost .
Learn more about W4 Games and Godot Engine: