We’re thrilled to announce the official launch of W4 Cloud today! Multiplayer services that empower all game developers—no DevOps expertise required!
Tailored around Godot, by Godot networking experts, W4 Cloud is your comprehensive solution for simplifying multiplayer development, deployment, and scaling; all from a user-friendly web interface. Built on open-source technology, it integrates seamlessly with Godot, offering a reliable and flexible cloud-based platform that makes managing multiplayer functionality a breeze.
What is W4 Cloud?
W4 Cloud seamlessly brings your Godot games online, offering a user-friendly web interface and a Godot plugin for direct integration. Run headless dedicated game servers in the cloud to prevent cheating and boost monetization, while ensuring a smooth, scalable multiplayer experience that can support hundreds of thousands of players. Whether you're developing an indie project or preparing for a large-scale release, W4 Cloud simplifies the complexities of multiplayer game development.
Key Features
- Player Authentication: Manage user accounts securely with device ID or username/password options, and integrate with popular platforms like Steam, mobile, and consoles.
- Lobbies & Matchmaking: Offer engaging multiplayer experiences with intuitive lobby creation, matchmaking queues, and peer-to-peer connections through WebRTC.
- Dedicated Servers: To avoid cheating and boost monetization opportunities. Automatically allocates dedicated game servers based on player demand, with multi-region hosting to ensure smooth gameplay and minimal downtime.
We’re launching three tiers today, starting at $45/month, which offer all the core features you need to build and scale multiplayer functionality. We plan to introduce more affordable options in the future to accommodate smaller teams.
Ready to Start?
W4 Cloud is available now! Click here to learn more and place your order through our simple, straightforward subscription process.